using Microsoft.Xna.Framework;

namespace ZombieHigh2.Controller
{
    

    public class BaseController
    {
        protected ControllerData ControlData;

        public BaseController()
        {
            ControlData = new ControllerData();
        }

        public virtual ControllerData GetControllerData()
        {
            return ControlData;
        }

        public virtual void Update(float dt)
        {
        }
    }
}
